remove sync, gtk4 bugs

This commit is contained in:
2026-07-29 16:11:06 +07:00
parent 0d6d830c6d
commit e6b357ab21
3 changed files with 47 additions and 46 deletions
+8 -4
View File
@@ -1,10 +1,6 @@
backend = "xrender";
vsync = true;
use-damage = true;
# games bypass picom entirely when fullscreen
unredir-if-possible = true;
# no effects — featherweight
shadow = false;
fading = false;
@@ -13,3 +9,11 @@ corner-radius = 0;
detect-transient = true;
detect-client-leader = true;
unredir-if-possible = true;
# xrender avoids picom creating its own GL context, which conflicts
# with GTK4/WebKitGTK apps (e.g. Stremio) using their own GL context
# on NVIDIA — that conflict was rendering such windows transparent.
backend = "xrender";