adaptive sync

This commit is contained in:
nnduc
2026-10-19 23:21:54 +07:00
parent 9b8320cead
commit 96467a1c56
15 changed files with 169 additions and 848 deletions
+1
View File
@@ -35,3 +35,4 @@ export PATH="$HOME/.local/bin:$PATH"
alias ls='ls --color=auto'
alias doc='docker-compose'
alias cla='cd /home/nnduc/.cache/ && claude'
alias wa="watch -n1 "sensors | grep -E 'Tctl|edge|junction|mem:|Composite'""
+22
View File
@@ -0,0 +1,22 @@
# Shift_R+F12 shows/hides the HUD
no_display
toggle_hud=Shift_R+F12
fps
frametime
frame_timing
gpu_stats
cpu_stats
# diagnostics: log starts 20s after launch, Shift_L+F2 toggles logging
output_folder=/home/nnduc/mangologs
autostart_log=20
log_interval=0
toggle_logging=Shift_L+F2
gpu_core_clock
gpu_mem_clock
vram
ram
cpu_mhz
# fps
fps_limit=80,60,120,0
fps_limit_method=early
toggle_fps_limit=Shift_L+F1
+46 -3
View File
@@ -75,8 +75,51 @@ echo 3 | sudo tee /sys/class/drm/card*/device/pp_dpm_mclk
with `adaptive_sync off` games run without it.
- To turn off FreeSync for a single game (Xorg): `adaptive_sync=false %command%`
(Steam launch options).
- Login greeters (SDDM, LightDM, ...) are fullscreen and mostly static, so VRR
drops to the bottom of the range and flickers. `mesa/drirc` disables it for
any `*greeter*` executable; install system-wide (greeters don't read `~/.drirc`):
```bash
sudo cp xorg/20-amdgpu.conf /etc/X11/xorg.conf.d/
sudo cp mesa/drirc /etc/drirc
```
![stones](./screenshots/Screenshot_20240503_095414.png)
## Shader cache (Steam)
With Steam's *Shader Pre-caching* off (it re-downloads caches for every game
almost daily), Steam points Mesa at a temporary
`~/.local/share/Steam/shader_cache_temp_dir_*` and deletes it when the game
exits, so every session recompiles shaders (hitches everywhere, every time).
Steam only sets the legacy `MESA_GLSL_CACHE_DIR`, so the newer variable wins.
Set it session-wide (i3 is started by SDDM, `environment.d` doesn't reach
Steam). The cache lives in `/var/cache` so `~/.cache` cleaners don't wipe it,
with one private subdir per user: Mesa creates its dirs `0700`, so a single
shared dir can't work (and would let users poison each other's shaders).
`/etc/environment` can't expand `$USER`, so use `/etc/profile.d` (SDDM's
X11/Wayland sessions and TTY logins source it). Run as your normal user, not
from a root shell (`~` and `$USER` must be yours), with Steam closed:
```bash
sudo mkdir -p /var/cache/mesa_shader_cache
sudo chmod 1777 /var/cache/mesa_shader_cache # like /tmp: anyone creates own subdir
mv ~/.cache/mesa_shader_cache /var/cache/mesa_shader_cache/$USER # no sudo: keeps ownership
sudo sed -i '/^MESA_SHADER_CACHE_/d' /etc/environment
sudo tee /etc/profile.d/mesa-shader-cache.sh >/dev/null <<'EOF'
export MESA_SHADER_CACHE_DIR="/var/cache/mesa_shader_cache/$USER"
export MESA_SHADER_CACHE_MAX_SIZE=10G
export PRESSURE_VESSEL_FILESYSTEMS_RW=/var/cache/mesa_shader_cache
EOF
```
The last line matters: Steam runs games (native and Proton) in the Steam
Linux Runtime container, which shares `$HOME` but gives the game its own empty
`/var`. Without it the cache is written to a tmpfs inside the container and
thrown away when the game exits.
Re-login, then check it's yours and persists after playing (should print > 0):
```bash
echo $MESA_SHADER_CACHE_DIR; ls -ld $MESA_SHADER_CACHE_DIR # owner must be you
find $MESA_SHADER_CACHE_DIR -mmin -60 -type f | wc -l
```
Deleting the cache is harmless: shaders just recompile (stutter) on first use.
## Installing dependencies
Package availability differs between distros — Arch has everything below in the
@@ -191,9 +234,9 @@ sudo emerge --ask games-util/gamemode
Adaptive sync (sway): the desktop runs at a fixed 240 Hz with VRR off, because
sway only renders on change and idle frame rates fall below the panel's 48 Hz
floor (out of LFC range → flicker). `sway/scripts/vrr-follow` turns VRR on for
DP-1 only while the visible workspace has a fullscreen window; `lock-now` turns
it off while locked. Needs `jq`.
floor (out of LFC range → flicker). gamemode turns VRR on for DP-1 while a
game runs and off when it exits (install `gamemode/gamemode.ini` to
`~/.config/gamemode.ini`); `lock-now` turns it off while locked.
### GPU monitoring & tuning
+10 -1
View File
@@ -20,6 +20,11 @@ font pango:NotoSans 12
# text rendering and scalability on retina/hidpi displays (thanks to pango).
#font pango:DejaVu Sans Mono 8
# Clear leftover Wayland env (e.g. from a previous Hyprland/sway session) out of
# systemd/dbus so dbus-activated apps like Thunar don't try to use a dead compositor.
# Must run before anything dbus-activated starts.
exec --no-startup-id sh -c "systemctl --user unset-environment WAYLAND_DISPLAY HYPRLAND_INSTANCE_SIGNATURE SWAYSOCK; dbus-update-activation-environment --systemd DISPLAY XAUTHORITY XDG_CURRENT_DESKTOP=i3 XDG_SESSION_TYPE=x11; pkill -x Thunar"
# Start XDG autostart .desktop files using dex. See also
# https://wiki.archlinux.org/index.php/XDG_Autostart
exec --no-startup-id dex --autostart --environment i3
@@ -58,6 +63,7 @@ exec --no-startup-id /usr/lib/polkit-gnome/polkit-gnome-authentication-agent-1
exec --no-startup-id ~/.config/i3/scripts/wallpaper-rotate $wallpaper_dir
exec --no-startup-id pasystray
exec --no-startup-id polybar
exec --no-startup-id ~/.config/i3/scripts/guide-freeze
set $refresh_i3status killall -SIGUSR1 i3status
@@ -99,7 +105,7 @@ floating_modifier $mod
#xrandr --output HDMI-2 --auto --right-of eDP1
# High refresh rates can flicker on AMD (VRAM clock switching), so run the
# desktop at 120Hz. See README "High refresh rate flicker".
exec --no-startup-id xrandr --output DisplayPort-0 --mode 1920x1080 --rate 120
exec --no-startup-id xrandr --output DisplayPort-0 --mode 1920x1080 --rate 240
# start a terminal
#bindsym $mod+Return exec i3-sensible-terminal
@@ -108,6 +114,9 @@ bindsym $mod+Return exec $terminal
# kill focused window
bindsym $mod+Shift+q kill
# freeze / resume focused window (SIGSTOP / SIGCONT)
bindsym $mod+m exec --no-startup-id ~/.config/i3/scripts/freeze-toggle
# start dmenu (a program launcher)
#bindsym $mod+d exec --no-startup-id j4-dmenu-desktop
#bindsym $mod+d exec --no-startup-id dmenu
+19
View File
@@ -0,0 +1,19 @@
#!/bin/bash
# Freeze / resume the focused window's process tree (SIGSTOP / SIGCONT).
pid=$(xdotool getactivewindow getwindowpid 2>/dev/null) || exit 1
# collect pid plus all descendants (Wine/Proton games spawn several)
descendants() {
local p
for p in $(pgrep -P "$1"); do
echo "$p"
descendants "$p"
done
}
pids="$pid $(descendants "$pid")"
name=$(ps -o comm= -p "$pid")
case "$(ps -o state= -p "$pid")" in
T*) kill -CONT $pids && notify-send -t 1500 "Resumed" "$name ($pid)" ;;
*) kill -STOP $pids && notify-send -t 1500 "Frozen" "$name ($pid)" ;;
esac
+50
View File
@@ -0,0 +1,50 @@
#!/usr/bin/env python3
# Freeze/resume the focused window on the controller's Home/guide button (BTN_MODE).
# Stdlib only: reads raw evdev events. Gamepads are readable by the seat user.
import glob, os, select, signal, struct, subprocess, time
EV_KEY, BTN_MODE = 1, 0x13c
EVENT = struct.Struct('llHHi') # struct input_event
LONG_BITS = struct.calcsize('l') * 8
CMD = [os.path.expanduser('~/.config/i3/scripts/freeze-toggle')]
signal.signal(signal.SIGCHLD, signal.SIG_IGN) # auto-reap child processes
def has_btn_mode(path):
try:
with open(f'/sys/class/input/{os.path.basename(path)}/device/capabilities/key') as f:
words = f.read().split()
except OSError:
return False
bits = 0
for w in words:
bits = bits << LONG_BITS | int(w, 16)
return bits >> BTN_MODE & 1
fds = {} # fd -> device path
last = 0.0
rescan = 0.0
while True:
if time.monotonic() >= rescan: # pick up hotplugged controllers
for path in glob.glob('/dev/input/event*'):
if path not in fds.values() and has_btn_mode(path):
try:
fds[os.open(path, os.O_RDONLY)] = path
except OSError:
pass
rescan = time.monotonic() + 2
ready, _, _ = select.select(list(fds), [], [], 2)
for fd in ready:
try:
data = os.read(fd, EVENT.size * 64)
except OSError: # controller unplugged
os.close(fd)
del fds[fd]
continue
for sec, usec, type_, code, value in EVENT.iter_unpack(data):
if type_ == EV_KEY and code == BTN_MODE and value == 1:
now = sec + usec / 1e6
if now - last < 0.4: # GuliKit's Home button double-fires ~10ms apart
continue
last = now
subprocess.Popen(CMD, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
+7
View File
@@ -0,0 +1,7 @@
<driconf>
<device>
<application name="Login greeters" executable_regexp=".*greeter.*">
<option name="adaptive_sync" value="false" />
</application>
</device>
</driconf>
+6 -6
View File
@@ -2,19 +2,19 @@
"Comment.nvim": { "branch": "master", "commit": "e30b7f2008e52442154b66f7c519bfd2f1e32acb" },
"coq.artifacts": { "branch": "artifacts", "commit": "d545035d06408f2d68cd03bc401425e42c298fc4" },
"coq.thirdparty": { "branch": "3p", "commit": "a021e24f1ff538d339aece0de80d621b68862701" },
"coq_nvim": { "branch": "coq", "commit": "df4eb27b425568cea17f01a25a07cf447066ce81" },
"fzf-lua": { "branch": "main", "commit": "05e44d38de0a79c11fba5f7bf8138791b1dbdd1e" },
"coq_nvim": { "branch": "coq", "commit": "0cdbf99893729c5ffa74064382efc53364d7045d" },
"fzf-lua": { "branch": "main", "commit": "78b85d2a522b1e6a2d154216b3e532a1df1ad6d7" },
"gruvbox.nvim": { "branch": "main", "commit": "154eb5ff5b96d0641307113fa385eaf0d36d9796" },
"julia-vim": { "branch": "master", "commit": "52b30547346b21bc93acda28d626795667f9e087" },
"lazy.nvim": { "branch": "main", "commit": "306a05526ada86a7b30af95c5cc81ffba93fef97" },
"lualine.nvim": { "branch": "master", "commit": "221ce6b2d999187044529f49da6554a92f740a96" },
"nvim-autopairs": { "branch": "master", "commit": "430522f95fe4fb7c511ec64f8c1a90cc6a66c05c" },
"nvim-bqf": { "branch": "main", "commit": "c282a62bec6c0621a1ef5132aa3f4c9fc4dcc2c7" },
"nvim-lspconfig": { "branch": "master", "commit": "16286347bdba1333c7d124d9de9fe6630731b2b2" },
"nvim-tree.lua": { "branch": "master", "commit": "b2aadda94b107480c48e548d6db51c6840b7b33c" },
"nvim-web-devicons": { "branch": "master", "commit": "5f032a85be210cd1c6ac98861eb3b187ff3bd5eb" },
"nvim-lspconfig": { "branch": "master", "commit": "a9bb4d5f4276aa5cddc015faa3ecc5a7b5a26b14" },
"nvim-tree.lua": { "branch": "master", "commit": "478c69c0fe253caea88de9c5e138bfa77395a59a" },
"nvim-web-devicons": { "branch": "master", "commit": "58447c1fca354bbf184425e4a8d01deecbd6f3c4" },
"vim-fugitive": { "branch": "master", "commit": "3b753cf8c6a4dcde6edee8827d464ba9b8c4a6f0" },
"vim-ime": { "branch": "master", "commit": "79e3b02eb50a57305113550be7ca163b267b5e30" },
"viml-surround": { "branch": "master", "commit": "98358bad347aa2b8a180c2edde84c3bd8a51fdd1" },
"vimtex": { "branch": "master", "commit": "cb81778aee678b513af3de7f1ca5943e7ee31b2f" }
"vimtex": { "branch": "master", "commit": "16a5609d17a436db7f48046d91747fd6a9d75c74" }
}
-476
View File
@@ -1,476 +0,0 @@
# Simple daemon config file for PipeWire version "1.2.3" #
#
# Copy and edit this file in /etc/pipewire for system-wide changes
# or in ~/.config/pipewire for local changes.
#
# It is also possible to place a file with an updated section in
# /etc/pipewire/minimal.conf.d/ for system-wide changes or in
# ~/.config/pipewire/minimal.conf.d/ for local changes.
#
context.properties = {
## Configure properties in the system.
#library.name.system = support/libspa-support
#context.data-loop.library.name.system = support/libspa-support
#support.dbus = true
#link.max-buffers = 64
link.max-buffers = 16 # version < 3 clients can't handle more
#mem.warn-mlock = false
#mem.allow-mlock = true
#mem.mlock-all = false
#clock.power-of-two-quantum = true
#log.level = 2
#cpu.zero.denormals = false
core.daemon = true # listening for socket connections
core.name = pipewire-0 # core name and socket name
## Properties for the DSP configuration.
default.clock.rate = 48000
#default.clock.allowed-rates = [ 48000 ]
#default.clock.quantum = 1024
#default.clock.min-quantum = 32
#default.clock.max-quantum = 2048
#default.clock.quantum-limit = 8192
#default.clock.quantum-floor = 4
#default.video.width = 640
#default.video.height = 480
#default.video.rate.num = 25
#default.video.rate.denom = 1
#
settings.check-quantum = true
settings.check-rate = true
# This config can use udev or hardcoded ALSA devices. Make sure to
# change the alsa device below when disabling udev
minimal.use-udev = true
# Load the pulseaudio emulation daemon
minimal.use-pulse = true
}
context.properties.rules = [
{ matches = [ { cpu.vm.name = !null } ]
actions = {
update-props = {
# These overrides are only applied when running in a vm.
default.clock.min-quantum = 1024
}
}
}
]
context.spa-libs = {
#<factory-name regex> = <library-name>
#
# Used to find spa factory names. It maps an spa factory name
# regular expression to a library name that should contain
# that factory.
#
audio.convert.* = audioconvert/libspa-audioconvert
audio.adapt = audioconvert/libspa-audioconvert
api.alsa.* = alsa/libspa-alsa
support.* = support/libspa-support
}
context.modules = [
#{ name = <module-name>
# ( args = { <key> = <value> ... } )
# ( flags = [ ( ifexists ) ( nofail ) ] )
# ( condition = [ { <key> = <value> ... } ... ] )
#}
#
# Loads a module with the given parameters.
# If ifexists is given, the module is ignored when it is not found.
# If nofail is given, module initialization failures are ignored.
#
# Uses realtime scheduling to boost the audio thread priorities. This uses
# RTKit if the user doesn't have permission to use regular realtime
# scheduling.
{ name = libpipewire-module-rt
args = {
nice.level = -11
rt.prio = 88
#rt.time.soft = -1
#rt.time.hard = -1
}
flags = [ ifexists nofail ]
}
# The native communication protocol.
{ name = libpipewire-module-protocol-native }
# The profile module. Allows application to access profiler
# and performance data. It provides an interface that is used
# by pw-top and pw-profiler.
{ name = libpipewire-module-profiler }
# Allows applications to create metadata objects. It creates
# a factory for Metadata objects.
{ name = libpipewire-module-metadata }
# Creates a factory for making nodes that run in the
# context of the PipeWire server.
{ name = libpipewire-module-spa-node-factory }
{ name = libpipewire-module-spa-device-factory }
# Allows creating nodes that run in the context of the
# client. Is used by all clients that want to provide
# data to PipeWire.
{ name = libpipewire-module-client-node }
# The access module can perform access checks and block
# new clients.
{ name = libpipewire-module-access
args = {
# access.allowed to list an array of paths of allowed
# apps.
#access.allowed = [
# /usr/bin/pipewire-media-session
#]
# An array of rejected paths.
#access.rejected = [ ]
# An array of paths with restricted access.
#access.restricted = [ ]
# Anything not in the above lists gets assigned the
# access.force permission.
#access.force = flatpak
}
}
# Makes a factory for wrapping nodes in an adapter with a
# converter and resampler.
{ name = libpipewire-module-adapter }
# Makes a factory for creating links between ports.
{ name = libpipewire-module-link-factory }
{ name = libpipewire-module-protocol-pulse
condition = [ { minimal.use-pulse = true } ]
}
]
pulse.properties = {
# the addresses this server listens on
server.address = [
"unix:native"
]
}
stream.properties = {
adapter.auto-port-config = { mode = dsp }
}
context.objects = [
#{ factory = <factory-name>
# ( args = { <key> = <value> ... } )
# ( flags = [ ( nofail ) ] )
# ( condition = [ { <key> = <value> ... } ... ] )
#}
#
# Creates an object from a PipeWire factory with the given parameters.
# If nofail is given, errors are ignored (and no object is created).
#
#{ factory = spa-node-factory args = { factory.name = videotestsrc node.name = videotestsrc node.description = videotestsrc "Spa:Pod:Object:Param:Props:patternType" = 1 } }
#{ factory = spa-device-factory args = { factory.name = api.jack.device foo=bar } flags = [ nofail ] }
#{ factory = spa-device-factory args = { factory.name = api.alsa.enum.udev } }
#{ factory = spa-node-factory args = { factory.name = api.alsa.seq.bridge node.name = Internal-MIDI-Bridge } }
#{ factory = adapter args = { factory.name = audiotestsrc node.name = my-test node.description = audiotestsrc } }
#{ factory = spa-node-factory args = { factory.name = api.vulkan.compute.source node.name = my-compute-source } }
# Make a default metadata store
{ factory = metadata
args = {
metadata.name = default
# metadata.values = [
# { key = default.audio.sink value = { name = somesink } }
# { key = default.audio.source value = { name = somesource } }
# ]
}
}
# A default dummy driver. This handles nodes marked with the "node.always-process"
# property when no other driver is currently active. JACK clients need this.
{ factory = spa-node-factory
args = {
factory.name = support.node.driver
node.name = Dummy-Driver
node.group = pipewire.dummy
priority.driver = 20000
}
}
{ factory = spa-node-factory
args = {
factory.name = support.node.driver
node.name = Freewheel-Driver
priority.driver = 19000
node.group = pipewire.freewheel
node.freewheel = true
#freewheel.wait = 10
}
}
# This creates a ALSA udev device that will enumerate all
# ALSA devices. Because it is using ACP and has the auto-profile
# property set, this will enable a profile and create associated
# nodes, which will be automatically configured to their best
# configuration with the auto-port-config settings.
# Extra node and device params can be given with node.param and
# device.param prefixes.
{ factory = spa-device-factory
args = {
factory.name = api.alsa.enum.udev
alsa.use-acp = true
device.object.properties = {
api.acp.auto-profile = true
api.acp.auto-port = true
device.object.properties = {
node.adapter = audio.adapt
resample.disable = false
adapter.auto-port-config = {
mode = dsp
monitor = false
control = false
position = preserve # unknown, aux
}
#node.param.Props = {
# channelVolumes = [ 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.6 ]
#}
}
#device.param.Profile = {
# #idx = 0
# name = pro-audio
#}
}
}
condition = [ { minimal.use-udev = true } ]
}
# This creates a single PCM source device for the given
# alsa device path hw:0. You can change source to sink
# to make a sink in the same way.
{ factory = adapter
args = {
factory.name = api.alsa.pcm.source
node.name = "system"
node.description = "system"
media.class = "Audio/Source"
api.alsa.path = "hw:4"
#api.alsa.period-size = 0
#api.alsa.period-num = 0
#api.alsa.headroom = 0
#api.alsa.start-delay = 0
#api.alsa.disable-mmap = false
#api.alsa.disable-batch = false
#api.alsa.use-chmap = false
#api.alsa.multirate = true
#latency.internal.rate = 0
#latency.internal.ns = 0
#clock.name = api.alsa.0
node.suspend-on-idle = false
#audio.format = "S32"
#audio.rate = 48000
#audio.allowed-rates = [ ]
#audio.channels = 4
#audio.position = [ FL FR RL RR ]
#resample.quality = 4
resample.disable = true
#monitor.channel-volumes = false
#channelmix.normalize = false
#channelmix.mix-lfe = true
#channelmix.upmix = true
#channelmix.upmix-method = psd # none, simple
#channelmix.lfe-cutoff = 150
#channelmix.fc-cutoff = 12000
#channelmix.rear-delay = 12.0
#channelmix.stereo-widen = 0.0
#channelmix.hilbert-taps = 0
#channelmix.disable = false
#dither.noise = 0
#node.param.Props = {
# params = [
# audio.channels 6
# ]
#}
adapter.auto-port-config = {
mode = dsp
monitor = false
control = false
position = unknown # aux, preserve
}
#node.param.PortConfig = {
# direction = Output
# mode = dsp
# format = {
# mediaType = audio
# mediaSubtype = raw
# format = F32
# rate = 48000
# channels = 4
# position = [ FL FR RL RR ]
# }
#}
#node.param.Props = {
# channelVolumes = [ 0.5 0.4 0.3 0.5 ]
#}
}
condition = [ { minimal.use-udev = false } ]
}
{ factory = adapter
args = {
factory.name = api.alsa.pcm.sink
node.name = "system"
node.description = "system"
media.class = "Audio/Sink"
api.alsa.path = "hw:4"
#api.alsa.period-size = 0
#api.alsa.period-num = 0
#api.alsa.headroom = 0
#api.alsa.start-delay = 0
#api.alsa.disable-mmap = false
#api.alsa.disable-batch = false
#api.alsa.use-chmap = false
#api.alsa.multirate = true
#latency.internal.rate = 0
#latency.internal.ns = 0
#clock.name = api.alsa.0
node.suspend-on-idle = false
#audio.format = "S32"
#audio.rate = 48000
#audio.allowed-rates = [ ]
#audio.channels = 2
#audio.position = "FL,FR"
#resample.quality = 4
resample.disable = true
#channelmix.normalize = false
#channelmix.mix-lfe = true
#channelmix.upmix = true
#channelmix.upmix-method = psd # none, simple
#channelmix.lfe-cutoff = 150
#channelmix.fc-cutoff = 12000
#channelmix.rear-delay = 12.0
#channelmix.stereo-widen = 0.0
#channelmix.hilbert-taps = 0
#channelmix.disable = false
#dither.noise = 0
#node.param.Props = {
# params = [
# audio.format S16
# ]
#}
adapter.auto-port-config = {
mode = dsp
monitor = false
control = false
position = unknown # aux, preserve
}
#node.param.PortConfig = {
# direction = Input
# mode = dsp
# monitor = true
# format = {
# mediaType = audio
# mediaSubtype = raw
# format = F32
# rate = 48000
# channels = 4
# }
#}
#node.param.Props = {
# channelVolumes = [ 0.5 0.4 0.3 0.5 ]
#}
}
condition = [ { minimal.use-udev = false } ]
}
# This creates a new Source node. It will have input ports
# that you can link, to provide audio for this source.
#{ factory = adapter
# args = {
# factory.name = support.null-audio-sink
# node.name = "my-mic"
# node.description = "Microphone"
# media.class = "Audio/Source/Virtual"
# audio.position = "FL,FR"
# monitor.passthrough = true
# adapter.auto-port-config = {
# mode = dsp
# monitor = true
# position = preserve # unknown, aux, preserve
# }
# }
#}
# This creates a new link between the source and the virtual
# source ports.
#{ factory = link-factory
# args = {
# link.output.node = system
# link.output.port = capture_1
# link.input.node = my-mic
# link.input.port = input_FL
# }
#}
#{ factory = link-factory
# args = {
# link.output.node = system
# link.output.port = capture_2
# link.input.node = my-mic
# link.input.port = input_FR
# }
#}
]
context.exec = [
#{ path = <program-name>
# ( args = "<arguments>" | [ <arg1> <arg2> ... ] )
# ( condition = [ { <key> = <value> ... } ... ] )
#}
#
# Execute the given program with arguments.
#
# You can optionally start the pulseaudio-server here as well
# but it is better to start it as a systemd service.
# It can be interesting to start another daemon here that listens
# on another address with the -a option (eg. -a tcp:4713).
#
##{ path = "/usr/bin/pipewire" args = "-c pipewire-pulse.conf" }
]
node.rules = [
{ matches = [
{
# all keys must match the value. ! negates. ~ starts regex.
#alsa.card_name = "ICUSBAUDIO7D"
#api.alsa.pcm.stream = "playback"
}
]
actions = {
update-props = {
#node.name = "alsa_playback.ICUSBAUDIO7D"
}
}
}
]
device.rules = [
{ matches = [
{
#alsa.card_name = "ICUSBAUDIO7D"
}
]
actions = {
update-props = {
#device.name = "alsa_card.ICUSBAUDIO7D"
#api.acp.auto-profile = false
#api.acp.auto-port = false
#device.param.Profile = {
# #idx = 0
# name = off
#}
}
}
}
]
-345
View File
@@ -1,345 +0,0 @@
# Daemon config file for PipeWire version "1.2.3" #
#
# Copy and edit this file in /etc/pipewire for system-wide changes
# or in ~/.config/pipewire for local changes.
#
# It is also possible to place a file with an updated section in
# /etc/pipewire/pipewire.conf.d/ for system-wide changes or in
# ~/.config/pipewire/pipewire.conf.d/ for local changes.
#
context.properties = {
## Configure properties in the system.
#library.name.system = support/libspa-support
#context.data-loop.library.name.system = support/libspa-support
#support.dbus = true
#link.max-buffers = 64
link.max-buffers = 16 # version < 3 clients can't handle more
mem.warn-mlock = true # Gentoo should have good RLIMITs now
#mem.allow-mlock = true
#mem.mlock-all = false
#clock.power-of-two-quantum = true
#log.level = 2
#cpu.zero.denormals = false
#loop.rt-prio = -1 # -1 = use module-rt prio, 0 disable rt
#loop.class = data.rt
#thread.affinity = [ 0 1 ] # optional array of CPUs
#context.num-data-loops = 1 # -1 = num-cpus, 0 = no data loops
#
#context.data-loops = [
# { loop.rt-prio = -1
# loop.class = [ data.rt audio.rt ]
# #library.name.system = support/libspa-support
# thread.name = data-loop.0
# #thread.affinity = [ 0 1 ] # optional array of CPUs
# }
#]
core.daemon = true # listening for socket connections
core.name = pipewire-0 # core name and socket name
## Properties for the DSP configuration.
default.clock.rate = 44100
default.clock.rates = [ 44100 96000 192000 384000]
default.clock.allowed-rates = [ 44100 96000 192000 384000]
#default.clock.quantum = 1024
#default.clock.min-quantum = 32
#default.clock.max-quantum = 2048
#default.clock.quantum-limit = 8192
#default.clock.quantum-floor = 4
#default.video.width = 640
#default.video.height = 480
#default.video.rate.num = 25
#default.video.rate.denom = 1
#
#settings.check-quantum = false
#settings.check-rate = false
# keys checked below to disable module loading
module.x11.bell = true
# enables autoloading of access module, when disabled an alternative
# access module needs to be loaded.
module.access = true
# enables autoloading of module-jackdbus-detect
module.jackdbus-detect = true
}
context.properties.rules = [
{ matches = [ { cpu.vm.name = !null } ]
actions = {
update-props = {
# These overrides are only applied when running in a vm.
default.clock.min-quantum = 1024
}
}
}
]
context.spa-libs = {
#<factory-name regex> = <library-name>
#
# Used to find spa factory names. It maps an spa factory name
# regular expression to a library name that should contain
# that factory.
#
audio.convert.* = audioconvert/libspa-audioconvert
avb.* = avb/libspa-avb
api.alsa.* = alsa/libspa-alsa
api.v4l2.* = v4l2/libspa-v4l2
api.libcamera.* = libcamera/libspa-libcamera
api.bluez5.* = bluez5/libspa-bluez5
api.vulkan.* = vulkan/libspa-vulkan
api.jack.* = jack/libspa-jack
support.* = support/libspa-support
video.convert.* = videoconvert/libspa-videoconvert
#videotestsrc = videotestsrc/libspa-videotestsrc
#audiotestsrc = audiotestsrc/libspa-audiotestsrc
}
context.modules = [
#{ name = <module-name>
# ( args = { <key> = <value> ... } )
# ( flags = [ ( ifexists ) ( nofail ) ] )
# ( condition = [ { <key> = <value> ... } ... ] )
#}
#
# Loads a module with the given parameters.
# If ifexists is given, the module is ignored when it is not found.
# If nofail is given, module initialization failures are ignored.
# If condition is given, the module is loaded only when the context
# properties all match the match rules.
#
# Uses realtime scheduling to boost the audio thread priorities. This uses
# RTKit if the user doesn't have permission to use regular realtime
# scheduling. You can also clamp utilisation values to improve scheduling
# on embedded and heterogeneous systems, e.g. Arm big.LITTLE devices.
{ name = libpipewire-module-rt
args = {
nice.level = -11
rt.prio = 88
#rt.time.soft = -1
#rt.time.hard = -1
#uclamp.min = 0
#uclamp.max = 1024
}
flags = [ ifexists nofail ]
}
# The native communication protocol.
{ name = libpipewire-module-protocol-native
args = {
# List of server Unix sockets, and optionally permissions
#sockets = [ { name = "pipewire-0" }, { name = "pipewire-0-manager" } ]
}
}
# The profile module. Allows application to access profiler
# and performance data. It provides an interface that is used
# by pw-top and pw-profiler.
{ name = libpipewire-module-profiler }
# Allows applications to create metadata objects. It creates
# a factory for Metadata objects.
{ name = libpipewire-module-metadata }
# Creates a factory for making devices that run in the
# context of the PipeWire server.
{ name = libpipewire-module-spa-device-factory }
# Creates a factory for making nodes that run in the
# context of the PipeWire server.
{ name = libpipewire-module-spa-node-factory }
# Allows creating nodes that run in the context of the
# client. Is used by all clients that want to provide
# data to PipeWire.
{ name = libpipewire-module-client-node }
# Allows creating devices that run in the context of the
# client. Is used by the session manager.
{ name = libpipewire-module-client-device }
# The portal module monitors the PID of the portal process
# and tags connections with the same PID as portal
# connections.
{ name = libpipewire-module-portal
flags = [ ifexists nofail ]
}
# The access module can perform access checks and block
# new clients.
{ name = libpipewire-module-access
args = {
# Socket-specific access permissions
#access.socket = { pipewire-0 = "default", pipewire-0-manager = "unrestricted" }
# Deprecated legacy mode (not socket-based),
# for now enabled by default if access.socket is not specified
#access.legacy = true
}
condition = [ { module.access = true } ]
}
# Makes a factory for wrapping nodes in an adapter with a
# converter and resampler.
{ name = libpipewire-module-adapter }
# Makes a factory for creating links between ports.
{ name = libpipewire-module-link-factory }
# Provides factories to make session manager objects.
{ name = libpipewire-module-session-manager }
# Use libcanberra to play X11 Bell
{ name = libpipewire-module-x11-bell
args = {
#sink.name = "@DEFAULT_SINK@"
#sample.name = "bell-window-system"
#x11.display = null
#x11.xauthority = null
}
flags = [ ifexists nofail ]
condition = [ { module.x11.bell = true } ]
}
{ name = libpipewire-module-jackdbus-detect
args = {
#jack.library = libjack.so.0
#jack.server = null
#jack.client-name = PipeWire
#jack.connect = true
#tunnel.mode = duplex # source|sink|duplex
source.props = {
#audio.channels = 2
#midi.ports = 1
#audio.position = [ FL FR ]
# extra sink properties
}
sink.props = {
#audio.channels = 2
#midi.ports = 1
#audio.position = [ FL FR ]
# extra sink properties
}
}
flags = [ ifexists nofail ]
condition = [ { module.jackdbus-detect = true } ]
}
]
context.objects = [
#{ factory = <factory-name>
# ( args = { <key> = <value> ... } )
# ( flags = [ ( nofail ) ] )
# ( condition = [ { <key> = <value> ... } ... ] )
#}
#
# Creates an object from a PipeWire factory with the given parameters.
# If nofail is given, errors are ignored (and no object is created).
# If condition is given, the object is created only when the context properties
# all match the match rules.
#
#{ factory = spa-node-factory args = { factory.name = videotestsrc node.name = videotestsrc node.description = videotestsrc "Spa:Pod:Object:Param:Props:patternType" = 1 } }
#{ factory = spa-device-factory args = { factory.name = api.jack.device foo=bar } flags = [ nofail ] }
#{ factory = spa-device-factory args = { factory.name = api.alsa.enum.udev } }
#{ factory = spa-node-factory args = { factory.name = api.alsa.seq.bridge node.name = Internal-MIDI-Bridge } }
#{ factory = adapter args = { factory.name = audiotestsrc node.name = my-test node.description = audiotestsrc } }
#{ factory = spa-node-factory args = { factory.name = api.vulkan.compute.source node.name = my-compute-source } }
# A default dummy driver. This handles nodes marked with the "node.always-process"
# property when no other driver is currently active. JACK clients need this.
{ factory = spa-node-factory
args = {
factory.name = support.node.driver
node.name = Dummy-Driver
node.group = pipewire.dummy
node.sync-group = sync.dummy
priority.driver = 200000
#clock.id = monotonic # realtime | tai | monotonic-raw | boottime
#clock.name = "clock.system.monotonic"
}
}
{ factory = spa-node-factory
args = {
factory.name = support.node.driver
node.name = Freewheel-Driver
priority.driver = 190000
node.group = pipewire.freewheel
node.sync-group = sync.dummy
node.freewheel = true
#freewheel.wait = 10
}
}
# This creates a new Source node. It will have input ports
# that you can link, to provide audio for this source.
#{ factory = adapter
# args = {
# factory.name = support.null-audio-sink
# node.name = "my-mic"
# node.description = "Microphone"
# media.class = "Audio/Source/Virtual"
# audio.position = "FL,FR"
# monitor.passthrough = true
# }
#}
# This creates a single PCM source device for the given
# alsa device path hw:0. You can change source to sink
# to make a sink in the same way.
#{ factory = adapter
# args = {
# factory.name = api.alsa.pcm.source
# node.name = "alsa-source"
# node.description = "PCM Source"
# media.class = "Audio/Source"
# api.alsa.path = "hw:0"
# api.alsa.period-size = 1024
# api.alsa.headroom = 0
# api.alsa.disable-mmap = false
# api.alsa.disable-batch = false
# audio.format = "S16LE"
# audio.rate = 48000
# audio.channels = 2
# audio.position = "FL,FR"
# }
#}
# Use the metadata factory to create metadata and some default values.
#{ factory = metadata
# args = {
# metadata.name = my-metadata
# metadata.values = [
# { key = default.audio.sink value = { name = somesink } }
# { key = default.audio.source value = { name = somesource } }
# ]
# }
#}
]
context.exec = [
#{ path = <program-name>
# ( args = "<arguments>" | [ <arg1> <arg2> ... ] )
# ( condition = [ { <key> = <value> ... } ... ] )
#}
#
# Execute the given program with arguments.
# If condition is given, the program is executed only when the context
# properties all match the match rules.
#
# You can optionally start the session manager here,
# but it is better to start it as a systemd service.
# Run the session manager with -h for options.
#
#{ path = "/usr/bin/pipewire-media-session" args = ""
# condition = [ { exec.session-manager = null } { exec.session-manager = true } ] }
#
# You can optionally start the pulseaudio-server here as well
# but it is better to start it as a systemd service.
# It can be interesting to start another daemon here that listens
# on another address with the -a option (eg. -a tcp:4713).
#
#{ path = "/usr/bin/pipewire" args = [ "-c" "pipewire-pulse.conf" ]
# condition = [ { exec.pipewire-pulse = null } { exec.pipewire-pulse = true } ] }
]
-1
View File
@@ -39,7 +39,6 @@ exec --no-startup-id ~/.config/sway/scripts/wallpaper-rotate $wallpaper_dir
# adaptive_sync on the desktop makes sway stutter/flicker; 120Hz avoids AMD
# VRAM clock flicker at high refresh (see README).
output DP-1 mode 1920x1080@240Hz adaptive_sync off allow_tearing yes
exec_always pkill -xf '/bin/sh /home/nnduc/.config/sway/scripts/vrr-follow'; ~/.config/sway/scripts/vrr-follow
#output DP-1 mode 1920x1080@240Hz adaptive_sync on allow_tearing yes
### Idle configuration
+2 -2
View File
@@ -3,6 +3,6 @@ wall_dir="${1:?wallpaper directory required}"
img=$(find "$wall_dir" -type f \( -iname "*.jpg" -o -iname "*.jpeg" -o -iname "*.png" \) | shuf -n1)
swaymsg -q output DP-1 adaptive_sync off # lock screen redraws rarely: fixed 240 Hz
swaylock -f ${img:+-i "$img"}
# once unlocked, let vrr-follow decide again (in background so swayidle/suspend aren't held up)
# once unlocked, turn VRR back on if a game (gamemode) is still running
( while pgrep -x swaylock >/dev/null; do sleep 1; done
~/.config/sway/scripts/vrr-follow once ) &
gamemoded -s | grep -q 'is active' && swaymsg -q output DP-1 adaptive_sync on ) &
-14
View File
@@ -1,14 +0,0 @@
#!/bin/sh
# adaptive_sync on DP-1 only while the visible workspace shows a fullscreen window
OUT=DP-1
update() {
if [ "$(swaymsg -t get_tree | jq --arg o "$OUT" '
.nodes[] | select(.name==$o) as $out | $out.nodes[]
| select(.name==$out.current_workspace)
| [.. | objects | select((.fullscreen_mode? // 0) > 0)] | length')" -gt 0 ]
then s=on; else s=off; fi
[ "$s" != "$last" ] && swaymsg -q output "$OUT" adaptive_sync "$s" && last=$s
}
[ "$1" = once ] && { update; exit; }
update
swaymsg -t subscribe -m '["workspace","window"]' | while read -r _; do update; done
+1
View File
@@ -23,6 +23,7 @@
"clock": {
// "timezone": "America/New_York",
"tooltip-format": "<big>{:%Y %B}</big>\n<tt><small>{calendar}</small></tt>",
"format": "{:%Y-%m-%d %H:%M}",
"format-alt": "{:%Y-%m-%d %H:%M}"
},
"bluetooth": {
+5
View File
@@ -0,0 +1,5 @@
Section "Device"
Identifier "AMD"
Driver "amdgpu"
Option "VariableRefresh" "true"
EndSection